Hi everyone, I loved the old axe twins I made a long time ago. I Previously painted them with a handpainted style texture in blender texture paint mode, but now I wanted to upgrade them in PBR shading and give them a litle bit of shine and adapt them to a new workflow.
I remake them in Zbrush doing a high poly mesh to extract maps (in the older design I did not bake any kind of map) and later I update the lowpoly mesh with a little bit more geometry, next, I textured them in substance painter giving them a stylized look trying to preserve it's handpainted appearance.
Hope you like them as much I did remastering them !
3d viewer
The Twins of Destruction (old design)