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The Twins of Destruction Reforged

Hi everyone, I loved the old axe twins I made a long time ago. I Previously painted them with a handpainted style texture in blender texture paint mode, but now I wanted to upgrade them in PBR shading and give them a litle bit of shine and adapt them to a new workflow.
I remake them in Zbrush doing a high poly mesh to extract maps (in the older design I did not bake any kind of map) and later I update the lowpoly mesh with a little bit more geometry, next, I textured them in substance painter giving them a stylized look trying to preserve it's handpainted appearance.

Hope you like them as much I did remastering them !

Wireframe

Wireframe

Full asset (Iray render)

Full asset (Iray render)

Front detail (Iray render)

Front detail (Iray render)

High poly Sculpt

High poly Sculpt

3d viewer

The Twins of Destruction (old design)